Author Topic: non-midi console scanner for Virtual Pipe Organs  (Read 3465 times)

0 Members and 1 Guest are viewing this topic.

bstuartb

  • Jr. Member
  • **
  • Posts: 6
  • Karma: +1/-0
    • View Profile
non-midi console scanner for Virtual Pipe Organs
« on: August 12, 2015, 11:33:23 PM »
Call me eccentric, but I have always disliked the midi hardware interface.
It is essentially event-driven, and if for any reason one event is corrupted or missed, you get ciphers (notes stuck on).
I've always scanned keyboards directly from the host computer, and recently I needed to upgrade to a USB design.  If any fellow hobbyist is interested I have put propaganda and details on a corner of my website at http://WWW.chateau-rentals.com/Organ
Although the interface was selfishly designed for my own circa 2000 VPO software, I have the ability to make the console appear to 3rd party software as a multi channel midi input, so aliens like Hauptwerk can run with it too. The whole console is scanned every 2 ms , so there's no traffic jam even with the most demanding music.  I'd welcome any comments.


« Last Edit: August 12, 2015, 11:39:32 PM by bstuartb »

revtonynewnham

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1039
  • Karma: +67/-1
    • View Profile
Re: non-midi console scanner for Virtual Pipe Organs
« Reply #1 on: August 13, 2015, 09:52:43 AM »
Hi

Trevor Hawkins (EOCS member) has been doing this sort of thing for many years.  It might be worth getting in touch with him - if only to compare notes.

Every Blessing

Tony

bstuartb

  • Jr. Member
  • **
  • Posts: 6
  • Karma: +1/-0
    • View Profile
Re: non-midi console scanner for Virtual Pipe Organs
« Reply #2 on: August 14, 2015, 12:35:27 AM »
Thanks - I will follow up.

 


Locations of visitors to this page

Organ Design


Latroba Holidays